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The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Radeon 9550 256MB DDR
Product code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
Category :
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
graphics cards
Data-sheet quality: created/standardized by Icecat
The quality of the product data-sheet can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by CLUB3D: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Included since: 10 Jul 2005
The date Icecat noticed for the first time that this product was included in the price list of a channel partner
Info modified on: 11 Aug 2016 14:30:59
The date of the most recent change of this product data-sheet in Icecat.
Product views: 9983
This statistic is based on the 62293 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) downloading this Icecat data-sheet since 10-07-05 Only sponsoring brands are included in the free Open Icecat content distribution as used by 60342 free Open Icecat users .
Long product name CLUB3D Radeon 9550 256MB DDR:
The short editorial description of CLUB3D Radeon 9550 256MB DDR
Radeon 9550 256MB DDR(128 bit), AGP 8X/4X, DVI, TV-out

Marketing text CLUB3D Radeon 9550 256MB DDR

The official marketing text of CLUB3D Radeon 9550 256MB DDR as supplied by the manufacturer
Full Features:
Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control
2.0 Pixel Shaders support up to 16 textures per rendering pass
New F-buffer technology supports pixel shader programs with unlimited instructions
128-bit, 64-bit & 32-bit per pixel floating point color formats
Multiple Render Target (MRT) support
Shadow volume rendering acceleration
Complete feature set also supported in OpenGL® via extensions

2x/4x/6x full scene anti-aliasing modes
Adaptive algorithm with programmable sample patterns
2x/4x/8x/16x anisotropic filtering modes
Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options

3-level Hierarchical Z-Buffer with early Z test
Lossless Z-Buffer compression (up to 24:1)
Fast Z-Buffer Clear
Z cache optimized for real-time shadow rendering

2nd generation N-Patch higher order surface support
Discrete and continuous tessellation levels per polygon
Displacement mapping

Seamless integration of pixel shaders with video
FULLSTREAM™ video de-blocking technology

Noise removal filtering for captured video
MPEG-2 decoding with motion compensation, iDCT and color space conversion

All-format DTV/HDTV decoding
YPrPb component output*
Adaptive de-interlacing and frame rate conversion

Dual integrated display controllers
Dual integrated 10-bit per channel 400 MHz DACs

Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP ready)
Integrated TV Output support up to 1024x768 resolution
Windows® Logo Program compliant
Short summary description CLUB3D Radeon 9550 256MB DDR:
This short summary of the CLUB3D Radeon 9550 256MB DDR data-sheet is auto-generated and uses the product title and the first six key specs.
CLUB3D Radeon 9550 256MB DDR, GDDR, Intel Pentium or AMD Athlon or Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or comp, AGP 8x, 2048 x 1536 pixels, Windows XP Windows MCE Windows 2000 Windows ME Windows 9X Linux
Long summary description CLUB3D Radeon 9550 256MB DDR:
This is an auto-generated long summary of CLUB3D Radeon 9550 256MB DDR based on the first three specs of the first five spec groups.
CLUB3D Radeon 9550 256MB DDR. Maximum resolution: 2048 x 1536 pixels, Processor front side bus: 250 MHz, Graphics adapter RAMDAC: 400 MHz. Graphics adapter memory type: GDDR, Memory bus: 128 bit, Bandwidth: 0.4 GHz. Interface type: AGP 8x. Minimum system requirements: Intel Pentium or AMD Athlon or Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or comp. Compatible operating systems: Windows XP Windows MCE Windows 2000 Windows ME Windows 9X Linux
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Maximum resolution*
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
2048 x 1536 pixels
Processor front side bus
A computer communications interface used to connect the processor to the rest of the computer, except the cache (and possibly other processors).
250 MHz
Graphics adapter RAMDAC
400 MHz
Graphics adapter memory type*
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
Memory bus*
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
128 bit
0.4 GHz
Ports & interfaces
Interface type*
An interface is the point of interaction with software, or computer hardware, or with peripheral devices such as a computer monitor or a keyboard. Some computer interfaces such as a touchscreen can send and receive data, while others such as a mouse or microphone can only send data. A standard interface, such as SCSI, decouples the design and introduction of computing hardware, such as I/O devices, from the design and introduction of other components of a computing system, thereby allowing users and manufacturers great flexibility in the implementation of computing systems.
AGP 8x
Ports & interfaces
I/O ports
An interface on a device to which you can connect another device.
System requirements
Minimum system requirements
Intel Pentium or AMD Athlon or Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or compatible with AGP 4X (1.5V), 8X (0.8v) or Universal AGP 3.0 bus configuration (4X/8X).
128MB of system memory
Other features
Compatible operating systems
List of desktop operating systems tested as compatible with this product.
Windows XP
Windows MCE
Windows 2000
Windows ME
Windows 9X
External video modes refresh rate (max)
85 Hz