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CLUB3D GeForce 6600 256MB Retail GDDR2

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Brand:
The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
CLUB3D
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
GeForce 6600 256MB Retail
Product code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
CGNX-666Y
Category
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
graphics cards
Data-sheet quality: created/standardized by Icecat
The quality of the product data-sheet can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by CLUB3D: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Included since: 30 Nov -1
The date Icecat noticed for the first time that this product was included in the price list of a channel partner
Product views: 14680
This statistic is based on the 73393 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) downloading this Icecat data-sheet since Only sponsoring brands are included in the free Open Icecat content distribution as used by 71562 free Open Icecat users .
Info modified on: 30 Mar 2017 03:18:21
The date of the most recent change of this product data-sheet in Icecat.
Long product name CLUB3D GeForce 6600 256MB Retail GDDR2 :
The short editorial description of CLUB3D GeForce 6600 256MB Retail GDDR2

GeForce 6600, 256MB, DDR2, PCI-Express, DVI Retail
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CLUB3D GeForce 6600 256MB Retail GDDR2:
The official marketing text of CLUB3D GeForce 6600 256MB Retail GDDR2 as supplied by the manufacturer
Supercharge your gaming with the power of the Club 3D 6600 for best-in-class performance and advanced visual effects for next-generation games. The only GPU in its class with support for DirectX® 9.0 Shader Model 3.

- CineFX™ 3.0 Shading Architecture
- 64-Bit Texture Filtering and Blending
- Intellisample™ 3.0 Technology
- UltraShadow™ II Technology
- Advanced Engineering
- Advanced Video and Display Functionality
- NVIDIA® Digital Vibrance Control™ (DVC) 3.0 Technology
Short summary description CLUB3D GeForce 6600 256MB Retail GDDR2:
This short summary of the CLUB3D GeForce 6600 256MB Retail GDDR2 data-sheet is auto-generated and uses the product title and the first six key specs.
CLUB3D GeForce 6600 256MB Retail, 2048 x 1536 pixels, 300 MHz, 400 MHz, GDDR2, 128 bit, 600 MHz
Long summary description CLUB3D GeForce 6600 256MB Retail GDDR2 :

CLUB3D GeForce 6600 256MB Retail. Maximum resolution: 2048 x 1536 pixels, Processor frequency: 300 MHz, Graphics adapter RAMDAC: 400 MHz. Graphics adapter memory type: GDDR2, Memory bus: 128 bit, Memory clock speed: 600 MHz. Minimum processor: Intel Pentium / AMD Athlon. Compatible operating systems: Microsoft Windows XP/x64, MCE, Microsoft Windows 2000, Linux.

This is an auto-generated long summary of CLUB3D GeForce 6600 256MB Retail GDDR2 based on the first three specs of the first five spec groups.

Thanks for ordering a data-sheet fix by Icecat.

Your data-sheet will be described/fixed in couple of days.

Processor
Maximum resolution *
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
2048 x 1536 pixels
Processor frequency *
The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time.
300 MHz
Graphics adapter RAMDAC
400 MHz
Memory
Graphics adapter memory type *
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
GDDR2
Memory bus *
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
128 bit
Memory clock speed
The frequency at which the memory (e.g. RAM) runs.
600 MHz
Ports & interfaces
I/O ports
An interface on a device to which you can connect another device.
DVI D-sub S-video
Performance
DirectX version *
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
9.0
Shader model version *
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
3.0
OpenGL version *
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
2.0
Full HD
Full High Definition (HD) means that a display supports a resolution of 1920 x 1080 pixel, and has a digital TV connection.
Yes
System requirements
Minimum processor
The lowest speed that the computer processor can run at, or the minimum amount of processing capacity that can be used, for the computer and particular program(s) to function.
Intel Pentium / AMD Athlon
Other features
Mac compatibility
Product can be used with Apple Mac software and/or hardware.
No
Compatible operating systems
List of desktop operating systems tested as compatible with this product.
Microsoft Windows XP/x64, MCE, Microsoft Windows 2000, Linux.
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