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The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Product code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
Category :
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
graphics cards
Data-sheet quality: created/standardized by Icecat
The quality of the product data-sheet can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by Gigabyte: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Included since: 29 Jun 2006
The date Icecat noticed for the first time that this product was included in the price list of a channel partner
Info modified on: 11 Aug 2016 14:30:59
The date of the most recent change of this product data-sheet in Icecat.
Product views: 5111
This statistic is based on the 62293 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) downloading this Icecat data-sheet since 29-06-06 Only sponsoring brands are included in the free Open Icecat content distribution as used by 60342 free Open Icecat users .
Long product name Gigabyte GV-NX66L256DP graphics card:
The short editorial description of Gigabyte GV-NX66L256DP graphics card
GV-NX66L256DP NVIDIA GeForce 6600LE VPU / 256MB DDR / DVI-I / D-sub / TV-OUT / HDTV

Marketing text Gigabyte GV-NX66L256DP graphics card

The official marketing text of Gigabyte GV-NX66L256DP graphics card as supplied by the manufacturer
GIGABYTE TECHNOLOGY Co. Ltd announces the GV-NX66L256DP, which deliver best-in-class performance and advanced visual effects for next-generation games, especially SLI multi-GPU technology included, is the most valuable SLI solution. Additionally, the GV-NX66L256DP features the only VPU in its class with support for Microsoft® DirectX® 9.0 Shader Model 3.0 and with support for PCI Express, and equipped with GIGABYTE's proprietary Turbo Force technology and unique Silent-pipe cooling design. The GV-NX66L256DP not only delivers ultra-realistic effects, unmatched features, and rock-solid stability so you can play your game the way it's meant to be played, but also makes a impressive performance for your High-Definition Gaming.
Short summary description Gigabyte GV-NX66L256DP graphics card:
This short summary of the Gigabyte GV-NX66L256DP graphics card data-sheet is auto-generated and uses the product title and the first six key specs.
Gigabyte GV-NX66L256DP, GDDR, 2048 x 1536 pixels
Long summary description Gigabyte GV-NX66L256DP graphics card:
This is an auto-generated long summary of Gigabyte GV-NX66L256DP graphics card based on the first three specs of the first five spec groups.
Gigabyte GV-NX66L256DP. Maximum resolution: 2048 x 1536 pixels. Graphics adapter memory type: GDDR, Memory bus: 128 bit. DirectX version: 9.0, Shader model version: 3.0, OpenGL version: 1.5
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Maximum resolution*
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
2048 x 1536 pixels
Graphics adapter memory type*
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
Memory bus*
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
128 bit
DirectX version *
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
Shader model version *
A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
OpenGL version *
OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives.
Full HD
Full High Definition (HD) means that a display supports a resolution of 1920 x 1080 pixel, and has a digital TV connection.
Other features
Mac compatibility
Product can be used with Apple Mac software and/or hardware.